YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
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YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Technically it's not a "flash" game; I created it in Multimedia Fusion 2. But it is a game I made.
WARNING!!! This game can be BRUTALLY hard!
Download!
This is Version 1.5. I may be providing an update later.
QUICK EXPLANATION:
When I was really little, I'd create a landscape with the AutoShapes on Microsoft Word, then make a blue triangle, move it around with the arrows, and pretend I created a video game. I called it "Triangle Legacy". Now that I've got Multimedia Fusion and can actually make video games, I thought it would be funny to bring back Triangle Legacy as a real game.
CHANGELOG:
Open the spoiler to view the changelog for Triangle Legacy Revisited:
So, what do you think?
WARNING!!! This game can be BRUTALLY hard!
Download!
This is Version 1.5. I may be providing an update later.
QUICK EXPLANATION:
When I was really little, I'd create a landscape with the AutoShapes on Microsoft Word, then make a blue triangle, move it around with the arrows, and pretend I created a video game. I called it "Triangle Legacy". Now that I've got Multimedia Fusion and can actually make video games, I thought it would be funny to bring back Triangle Legacy as a real game.
CHANGELOG:
Open the spoiler to view the changelog for Triangle Legacy Revisited:
- Spoiler:
- CHANGELOG:
V1.0:
Just the basic version of the game. Many parts are quite primitive, particularly in Worlds 1 and 2. Never released to the public.
V1.0.0.1:
This version features some vast improvements to the first half of World 1, and tiny sprite improvements throughout the game. Never released to the public.
V1.1:
There never was a Version 1.1. The numbers skipped from 1.0.0.1 directly to 1.2. Why? Just because, that's why.
V1.2:
The first version to be released. Some tiny graphical improvements, and some of the MIDI music has been replaced with MP3.
V1.3:
What's new in Version 1.3? The question is, what ISN'T new in Version 1.3? Here's a list of just a few of the improvements:
1. Several minor sprite improvements throughout the entire game.
2. A couple of new sound effects.
3. Even more new MP3 replacing old MIDI. (Note: this has significantly increased the file size!!!)
4. A few small improvements to World 1.
5. VAST improvements to World 2. Lots of new parallax and a more realistic sun in the sky. One or two minor glitches have been improved too. I'm afraid the major movement glitches have not been fixed. They may never be fixed, because the glitches are firmly based in the movement system, and getting rid of them would mean changing the movement.
6. Spyro's flashback cutscene towards the end of World 2 has been entirely reconfigured. I think it's a lot better now.
7. The download is in ZIP format instead of the raw EXE. Unfortunately, it only compressed the file by a few megabytes, but it's the thought that counts, right?
8. There are one or two more improvements in there. See if you can spot them!
V1.4:
This version is an enormous leap from V1.3. This is what's new:
1. The entire cutscene system has been COMPLETELY revamped. Now, instead of the speech bubbles advancing forward inexorably, they open and close with the spacebar. This way, you can slow down the cutscene to make sure you read the whole thing, or speed it up if you've already seen it and/or just want to skip it.
2. HUGE bug fixes for World 2!!! The spinning animation has been updated to look neater, and many of the moderately problematic movement bugs have been fixed. It's still pretty buggy, but it operates better than ever now.
3. You know that annoying problem where some of the levels take a while to start playing the background music? It's been fixed.
4. Plenty of the levels have had improvements to the lib structure. This doesn't improve gameplay or make the EXE run more efficiently, but it will make future updates easier to create.
5. The Credits page has been completely redone as a scrolling list. It's easier to read, and it'll also be easier for me to update it should the need arise.
6. There are a few more minor improvements and bug fixes throughout the game. You may well find that some other minor annoyance you hate no longer exists.
V1.5:
This contains even more improvements than 1.4! Here are just SOME of the updates:
1. First and foremost, this version has improved graphics throughout the entire game. Practically all of the levels have had noticeable graphical updates.
2. A couple of levels have been slightly modified to be easier, look better, or just be more fun. This is not a significant change, though...Version 1.6 will feature more of this kind of improvement.
3. The file size has been lowered considerably without any real loss of gameplay or graphics. Practically all unused sprites and backgrounds have been erased, shrinking the file a lot. Plus, it's in ZIP format again, to allow for slightly faster downloads!
4. A couple of frame-transition bugs have been improved.
5. The horrible frame lag in World 7 has been lessened somewhat.
6. Bowser moves more slowly in battle, but he has some new tricks up his sleeve!
7. Some new voice clips and sound effects have been added. Most notably, jumping into water creates a splashing noise now.
8. As always, be on the lookout for some other minor improvements.
So, what do you think?
Last edited by fawfulfan on Sun Jun 21, 2009 2:44 am; edited 6 times in total
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
I couldn't get past the the third tiny bit.
I got past the first bit, the second but I couldn't get past the third thing, after that I kept dying on the second bit because of the fast platforms.
I got past the first bit, the second but I couldn't get past the third thing, after that I kept dying on the second bit because of the fast platforms.
daiches99- Judge
- Posts : 249
Join date : 2009-04-13
Age : 28
Location : Don't turn around...
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Two things you might want to know:
1. After every few levels you'll be checkpointed. The first checkpoint is awarded after you clear level 4.
2. If you just can't get past a level (which will probably be often, because this game is so hard), go to the main menu and press spacebar. A complete list of all the levels will appear, and you can skip ahead to any of them.
1. After every few levels you'll be checkpointed. The first checkpoint is awarded after you clear level 4.
2. If you just can't get past a level (which will probably be often, because this game is so hard), go to the main menu and press spacebar. A complete list of all the levels will appear, and you can skip ahead to any of them.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Thanks, also I love the scheme of the everything!
Maybe you should try to make your own sonic game. Sonic The Fated Hour is my favourite one mad with MMF.
Maybe you should try to make your own sonic game. Sonic The Fated Hour is my favourite one mad with MMF.
daiches99- Judge
- Posts : 249
Join date : 2009-04-13
Age : 28
Location : Don't turn around...
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
****, it's really hard. But I like how the triangle moves. I just wish he wasn't so slippery.
Now I want to make a game again. :< I guess I'll learn over the summer, where I'll have nothing else to do.
Now I want to make a game again. :< I guess I'll learn over the summer, where I'll have nothing else to do.
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
I'll be releasing TLR 1.3 very soon. Keep an eye out for it.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Just wondering, the beginning says something about the Blue Traingle having made a name for himself in his world for already doing something. What it was, I forgot. You could make a prolouge with that.
As for the game, I have gotten more used to the controls. The graphics are simple, but they don't look like total crap. (SRB1, cough cough.)
EDIT: The second level, the desert level, is really glitchy. When jumping I always get stuck in the walls. You should fix that.
I RWEALLY want to make a game now, especially since I have a plot and everything for Jellybones. How did you learn to make this game?
As for the game, I have gotten more used to the controls. The graphics are simple, but they don't look like total crap. (SRB1, cough cough.)
EDIT: The second level, the desert level, is really glitchy. When jumping I always get stuck in the walls. You should fix that.
I RWEALLY want to make a game now, especially since I have a plot and everything for Jellybones. How did you learn to make this game?
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
50MBs?! That's huge. I's going to take me half and hour to download this.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Jellybones69 wrote:Just wondering, the beginning says something about the Blue Traingle having made a name for himself in his world for already doing something. What it was, I forgot. You could make a prolouge with that.
As for the game, I have gotten more used to the controls. The graphics are simple, but they don't look like total crap. (SRB1, cough cough.)
EDIT: The second level, the desert level, is really glitchy. When jumping I always get stuck in the walls. You should fix that.
I RWEALLY want to make a game now, especially since I have a plot and everything for Jellybones. How did you learn to make this game?
The thing Blue Triangle did in the past was liberate Shape World from the evil Hexagon Armies. It was in a really, really old project that I never finished.
In the second world, it IS really glitchy, but as far as I can tell, there isn't really a good way to fix it. The good news is that the glitch ends at the end of the world.
As for how to make the game, it was a real learning process for me. I just figured out how to do things as I went along, and occasionally asked for help on the MMF2 message board. MMF2 makes it really easy to make your own games, but I can't easily describe how it works.
Violo wrote:50MBs?! That's huge. I's going to take me half and hour to download this.
Yeah, the only problem with MMF2 is that it does a terrible job of compressing files. The next version will be an even larger filesize, but I'll upload it in ZIP form. That should help a little.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Where'd you get MMF2? If it's free, I'd like to see it. If not, I'll be sad.
A way to fix it in the second world to simply be to make the "tunnels" larger then they are, if that's what they are. Just make it large enough to the poor triangle won't hit his head on the ceiling every time he jumps.
A way to fix it in the second world to simply be to make the "tunnels" larger then they are, if that's what they are. Just make it large enough to the poor triangle won't hit his head on the ceiling every time he jumps.
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
You're going to be very sad. MMF2 costs about $200. But it's worth it, because it's so much easier to use than Game Maker.
BTW, have you noticed I updated it? You can download V1.3 now.
BTW, have you noticed I updated it? You can download V1.3 now.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
fawfulfan wrote:You're going to be very sad. MMF2 costs about $200. But it's worth it, because it's so much easier to use than Game Maker.
...Ouch. I remember getting a free version from somewhere, so now I feel bad.
Anyway, downloading the new version.
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
There's an even NEWER version now! 1.4! Check the changelog to see what I've added.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
You should post this other places, Wad Heaven is, y'know, sort of empty.
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
Hmmm...where would you suggest? Wad Heaven is the only MB I can think of with a forum like this.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
SigSev Café maybe?
EDIT: Yayz! My 100th Post!
EDIT: Yayz! My 100th Post!
Last edited by Brown the dog on Tue Jun 30, 2009 2:45 pm; edited 1 time in total
Brown the dog- User
- Posts : 105
Join date : 2009-04-14
Age : 28
Location : Paris, France
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
SigSev is down right now.
Never mind, it's on SRB2MB now.
Never mind, it's on SRB2MB now.
Re: YET ANOTHER UPDATE! Triangle Legacy Revisited, Version 1.5!
You could just post it in the video games section of any forum, really. It wouldn't break any rules.
Jellybones69- User
- Posts : 69
Join date : 2009-04-18
Age : 33
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